

To make things easier (or harder), new weapons have been added, some of which allow the bearer to stun the opponent for a few seconds, making him the perfect victim for an oncoming vehicle.

Instead of relying on simple motorcycle patrols, the police now have at their disposal helicopters (which attempt to land on the player) and patrol cars, which try to block the bike's trajectory, forcing it to stop or collide in order to get a bust. By beating (finishing in the top three) all five races in a level, the player advances to the next one, where the opponents are faster and tougher, the police are more active and the race is longer.Īs for new gameplay elements in the latest title in the series released for Sega's 16-bit console, motorcycles can also be upgraded by choosing cheaper upgrades (rather than simply buying new ones), such as tires (which skid less), engine (which improves acceleration and top speed), suspension (which allows better control when landing after jumps) and bodywork (the bike takes more hits before turning into smoking metal). To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line as possible, using any means possible, including kicking and punching them until they are knocked out. Most other aspects of the game remain unchanged: the player starts in the lowest division with a small amount of money and a slow, unwieldy motorcycle. Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on the Sega-CD remake released a year earlier), bike upgrades, more weapons and badder police.

But why settle for that when you can conquer the world racing on the quiet streets of the UK, dodging animals in Kenya, riding through the night in Japan or jumping on the bumpy tracks of Italy?

After the two previous Road Rash games, the player has conquered the US outlaw motorcycle championship.
